| Option | Control | What it does | Classification |
|---|---|---|---|
| Free Camera | Toggle | Pan the camera freely inside the current room while Madeline is not player-controlled. | Cheat |
| Cursor Tools | Toggle | Temporarily enable selected cursor-driven tools while holding one cursor-tools bind. Its left-click action can be Click Teleport or Entity Inspector. | Cheat |
| Cursor Zoom | Toggle | Enable cursor-centered zoom controlled by the configured input and mouse wheel. The input can use Hold or Toggle mode. | Cheat |
| Camera Offset | Toggle | Toggle a configured current-level camera offset for map inspection. | Cheat |
| Entity Inspector | Toggle | Enable cursor-held pinning for entities or triggers, highlighting hovered and pinned targets, and reading runtime and map-source details. | Cheat |
| Warp Selected Room | Action | Warp to the currently selected room. | Cheat |
| Previous Room | Action | Move the selected map room cursor to the previous available room. | None |
| Next Room | Action | Move the selected map room cursor to the next available room. | None |
| Previous Room In Order | Action | Warp to the previous room in map order. | Cheat |
| Next Room In Order | Action | Warp to the next room in map order. | Cheat |
| Previous Checkpoint | Action | Load the previous checkpoint in the current chapter side. | Cheat |
| Next Checkpoint | Action | Load the next checkpoint in the current chapter side. | Cheat |
| Previous Map | Action | Load the previous campaign map in chapter order for the current level set. | Cheat |
| Next Map | Action | Load the next campaign map in chapter order for the current level set. | Cheat |
| Open Debug Map | Action | Open Celeste’s debug map scene. | Cheat |
| Room Capture | Action | Capture overlapping tiles across the current room. | Goldberry/Hardlist clear |
| Map Capture | Action | Capture each room in the current map. | Goldberry/Hardlist clear |
| Export Room Stats | Action | Write Akron’s current stored room stats for this map to a TSV file. | Normal clear |
| Export Room Times | Action | Export room-time data when the optional room timer source is available. | Normal clear |
Option menus
Rows with a triangle expose the controls listed below.| Option | Menu control | What it changes | Classification |
|---|---|---|---|
| Free Camera | Speed | Set camera pan speed in world pixels per second. | Cheat |
| Free Camera | Freeze gameplay | Pause the whole level while free camera is active. | Cheat |
| Free Camera | Mouse control | Pan the active free camera from cursor position relative to screen center. | Cheat |
| Cursor Tools | Cursor | Bind, clear, or restore the hold input used to activate Cursor Tools. | Cheat |
| Cursor Tools | Click action: Click Teleport | Make Cursor Tools left-click teleport Madeline while the Cursor Tools bind is held. | Cheat |
| Cursor Tools | Click action: Entity Inspector | Make Cursor Tools left-click inspect the hovered entity or trigger while the Cursor Tools bind is held. | Cheat |
| Cursor Tools | Cursor Zoom | Include Cursor Zoom in the temporary hold workflow. | Cheat |
| Cursor Tools | Free Camera | Include Free Camera in the temporary hold workflow. | Cheat |
| Cursor Tools | Freeze gameplay | Pause the whole level while Cursor Tools’ temporary Free Camera is active. | Cheat |
| Cursor Zoom | Cursor | Bind, clear, or restore the input used by Hold or Toggle activation. | Cheat |
| Cursor Zoom | Zoom | Set whole-screen level zoom percentage. | Cheat |
| Cursor Zoom | Allow zoom out | Allow the configured zoom value below the normal 100% view. Below-100% zoom is applied through Extended Camera Dynamics, centered on the player, when ECD hooks are active. | Cheat |
| Cursor Zoom | Hold | Apply zoom only while the Cursor Zoom bind is held. | Cheat |
| Cursor Zoom | Toggle | Press the Cursor Zoom bind to toggle the zoomed view on or off. | Cheat |
| Cursor Zoom | Reset on deactivate | Reset the configured zoom back to 100% whenever Hold is released or Toggle is turned off. | Cheat |
| Cursor Zoom | Scroll step | Percent added or removed for each mouse-wheel notch. | Cheat |
| Cursor Zoom | Reset zoom | Return the level camera to neutral 1.0x without changing whether Cursor Zoom is enabled. | Cheat |
| Entity Inspector | Target | Choose whether cursor-held inspector clicks pin entities, triggers, or both. | Cheat |
| Entity Inspector | Cursor | Bind, clear, or restore the hold input that shows the gameplay cursor and enables inspection. | Cheat |
| Entity Inspector | Hover preview | Highlight the object that the next cursor-held Entity Inspector click will select. | Cheat |
| Entity Inspector | Report | Choose where pinned reports open: near the click, in a fixed screen corner, or at the last dragged custom position. | Cheat |
| Entity Inspector | Details | Choose whether pinned reports start expanded or with properties hidden behind the Properties button. | Cheat |
| Room Capture | Capture Room | Capture overlapping tiles across the current room. | Goldberry/Hardlist clear |
| Room Capture | Stop Scan | Stop the active room capture scan. | Goldberry/Hardlist clear |
| Room Capture | Export path | Set the export path relative to the Celeste install folder. | Goldberry/Hardlist clear |
| Room Capture | Format | Choose the room capture image format. | Goldberry/Hardlist clear |
| Room Capture | Wait | Set frames to wait before each tile capture. | Goldberry/Hardlist clear |
| Room Capture | Horizontal | Set the horizontal tile offset between captures. | Goldberry/Hardlist clear |
| Room Capture | Vertical | Set the vertical tile offset between captures. | Goldberry/Hardlist clear |
| Room Capture | Export markers | Draw configured StartPos, Auto Kill, and Auto Deafen overlays into the exported image tiles. | Goldberry/Hardlist clear |
| Room Capture | StartPos markers | Include all saved StartPos slots for each captured room when Export markers is on. | Goldberry/Hardlist clear |
| Room Capture | Auto Kill areas | Include configured Auto Kill areas when Export markers is on. | Goldberry/Hardlist clear |
| Room Capture | Auto Deafen areas | Include configured Auto Deafen areas when Export markers is on. | Goldberry/Hardlist clear |
| Room Capture | Freeze time | Keep level timers pinned while capture camera positions settle. | Cheat |
| Room Capture | Noclip + hide Madeline | During capture, put Madeline in a dummy non-collidable hidden state without changing the global Noclip or Hide Player settings. | Cheat |
| Room Capture | Remove background | Infer transparent pixels from black and white background capture passes. | Goldberry/Hardlist clear |
| Room Capture | Remove foreground | Hide foreground effects during capture so parallax layers do not smear when tiles are merged. | Goldberry/Hardlist clear |
| Map Capture | Capture Map | Capture each room in the current map. | Goldberry/Hardlist clear |
| Map Capture | Stop Scan | Stop the active map capture scan. | Goldberry/Hardlist clear |
| Map Capture | Export path | Set the export path relative to the Celeste install folder. | Goldberry/Hardlist clear |
| Map Capture | Format | Choose the map capture image format. | Goldberry/Hardlist clear |
| Map Capture | Wait | Set frames to wait before each tile capture. | Goldberry/Hardlist clear |
| Map Capture | Horizontal | Set the horizontal tile offset between captures. | Goldberry/Hardlist clear |
| Map Capture | Vertical | Set the vertical tile offset between captures. | Goldberry/Hardlist clear |
| Map Capture | Only marked rooms | Capture separate images only for rooms that contain shown StartPos, Auto Kill, or Auto Deafen markers. | Goldberry/Hardlist clear |
| Map Capture | Downscale map | Limit very large world-space map exports to a safer image size instead of writing the full 1:1 output. | Goldberry/Hardlist clear |
| Map Capture | Export markers | Draw configured StartPos, Auto Kill, and Auto Deafen overlays into the exported image tiles. | Goldberry/Hardlist clear |
| Map Capture | StartPos markers | Include all saved StartPos slots for each captured room when Export markers is on. | Goldberry/Hardlist clear |
| Map Capture | Auto Kill areas | Include configured Auto Kill areas when Export markers is on. | Goldberry/Hardlist clear |
| Map Capture | Auto Deafen areas | Include configured Auto Deafen areas when Export markers is on. | Goldberry/Hardlist clear |
| Map Capture | Freeze time | Keep level timers pinned while capture camera positions settle. | Cheat |
| Map Capture | Noclip + hide Madeline | During capture, put Madeline in a dummy non-collidable hidden state without changing the global Noclip or Hide Player settings. | Cheat |
| Map Capture | Remove background | Infer transparent pixels from black and white background capture passes. | Goldberry/Hardlist clear |
| Map Capture | Remove foreground | Hide foreground effects during capture so parallax layers do not smear when tiles are merged. | Goldberry/Hardlist clear |
| Camera Offset | Offset X | Configured horizontal camera offset. The level camera only uses this while Camera Offset is toggled on. | Cheat |
| Camera Offset | Offset Y | Configured vertical camera offset. The level camera only uses this while Camera Offset is toggled on. | Cheat |
| Camera Offset | Reset offset | Return the configured offset to 0,0 and restore the live camera offset. | Cheat |